⭐️Gameplay/Dyansty post:
COACHING/PLAYCALLING🧠💭
I think we could benefit from a rethink of play selection so it stops being a giant play art bucket and begins to feel like real coaching.
You build a simple gameplan during the week based on scouting and matchups, install a https://t.co/maJ77062GN
COACHING/PLAYCALLING🧠💭
I think we could benefit from a rethink of play selection so it stops being a giant play art bucket and begins to feel like real coaching.
You build a simple gameplan during the week based on scouting and matchups, install a https://t.co/maJ77062GN
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Check this out 🧠💭
I’m not saying, “hey! let’s just use AI for the commentary…” and I’m not even sure how/if that would work.
BUT 🚨 with commentary being as bad as it is, I can’t be the only one who sometimes prefers to play with commentary turned off, right?
So now https://t.co/Q7xOVc1X6A
I’m not saying, “hey! let’s just use AI for the commentary…” and I’m not even sure how/if that would work.
BUT 🚨 with commentary being as bad as it is, I can’t be the only one who sometimes prefers to play with commentary turned off, right?
So now https://t.co/Q7xOVc1X6A
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👇Not a complete list but some of the things at the top of my mind.
(If you got a list, or love making lists,,, reach out.)
LIKENESS IN YOUR CONTROL
• Helmet size, fit, and tilt
• Adjustable hair and skin tone
• Improved builds + physique sliders
• Changeable animation https://t.co/jt0pBFxzXW
(If you got a list, or love making lists,,, reach out.)
LIKENESS IN YOUR CONTROL
• Helmet size, fit, and tilt
• Adjustable hair and skin tone
• Improved builds + physique sliders
• Changeable animation https://t.co/jt0pBFxzXW
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45.7K
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Yes. High School gameplay in Dynasty 🚨
Recruiting can get boring and repetitive. Not to mention the Transfer Portal seems to be overtaking it as the new centerpiece of the offseason and key to roster building..
But what about this? You now have the option to jump in to a small https://t.co/sqBbA8vLLD
Recruiting can get boring and repetitive. Not to mention the Transfer Portal seems to be overtaking it as the new centerpiece of the offseason and key to roster building..
But what about this? You now have the option to jump in to a small https://t.co/sqBbA8vLLD
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Didn’t touch the player model. What you see here is…
- larger tilted helmet,
- straightened/fitted facemask,
- upgraded visor
- rolled-up jersey
- tight undershirt
- cropped pants
- smaller spats
ALSO…
much better posture!
Should there be some newer/better mocap for QB https://t.co/Qy9B52JCNn
- larger tilted helmet,
- straightened/fitted facemask,
- upgraded visor
- rolled-up jersey
- tight undershirt
- cropped pants
- smaller spats
ALSO…
much better posture!
Should there be some newer/better mocap for QB https://t.co/Qy9B52JCNn
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Shouldn’t helmets above all look right in a FOOTBALL game?
I have no clue how much time and effort it takes to get these helmets/facemasks scanned in, but all that awesome graphic detail goes to waste if the basics are missed and the fits are wonky.
Seems it’d be worth it to https://t.co/ogopYthaFv
I have no clue how much time and effort it takes to get these helmets/facemasks scanned in, but all that awesome graphic detail goes to waste if the basics are missed and the fits are wonky.
Seems it’d be worth it to https://t.co/ogopYthaFv
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Maybe my top request? the ability edit more than just equipment for NIL players.
I get it -> Name, profile, facescan, position, ratings, and any other NIL identifiers stay locked and uneditable. That’s a given.
But what about corrections to appearance? let’s set up necessary https://t.co/nX5LrHNU7v
I get it -> Name, profile, facescan, position, ratings, and any other NIL identifiers stay locked and uneditable. That’s a given.
But what about corrections to appearance? let’s set up necessary https://t.co/nX5LrHNU7v
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3.9K
Total Members
+ 1
24h Growth
+ 67
7d Growth
Date Members Change
Feb 10, 2026 3.9K +1
Feb 9, 2026 3.9K +5
Feb 8, 2026 3.9K +9
Feb 7, 2026 3.9K +7
Feb 6, 2026 3.9K +8
Feb 5, 2026 3.9K +37
Feb 4, 2026 3.9K +29
Feb 3, 2026 3.8K +109
Feb 2, 2026 3.7K +96
Feb 1, 2026 3.6K +17
Jan 31, 2026 3.6K +22
Jan 30, 2026 3.6K +26
Jan 29, 2026 3.6K +38
Jan 28, 2026 3.5K —
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