🎃 Dev Update – AI Behavior Tuning 🎃
This time, I focused on adjusting the enemy AI behavior in Night Portable.
The enemy “Tsukino” normally wanders the shop and reacts to sound and player actions.
However, certain behaviors increase the danger level over time:
⏳ Time https://t.co/ntZ5HLglIp
This time, I focused on adjusting the enemy AI behavior in Night Portable.
The enemy “Tsukino” normally wanders the shop and reacts to sound and player actions.
However, certain behaviors increase the danger level over time:
⏳ Time https://t.co/ntZ5HLglIp
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