Day 2 of Building Yomu - a terminal manga reader that fetches from MangaDex API.
Today's progress:
Async HTTP client with reqwest + tokio runtime
Lifetime-bound architecture - SearchClient borrows from MangaDexClient
Structured deserialization of nested JSON with serde Search https://t.co/tIEue6t8eR
Today's progress:
Async HTTP client with reqwest + tokio runtime
Lifetime-bound architecture - SearchClient borrows from MangaDexClient
Structured deserialization of nested JSON with serde Search https://t.co/tIEue6t8eR
0
0
4
1.5K
0
🦀 Day 14 of learning Rust @rustlang
Learned about async, took a while to really click.
What helped me finally understand async:
• These aren’t new threads, but tasks managed by a runtime
• The runtime reacts to I/O readiness & polling.
Same process, smarter scheduling. https://t.co/LVuHCMjg6s
Learned about async, took a while to really click.
What helped me finally understand async:
• These aren’t new threads, but tasks managed by a runtime
• The runtime reacts to I/O readiness & polling.
Same process, smarter scheduling. https://t.co/LVuHCMjg6s
0
1
7
3.1K
0
🦀Day 13 of learning @rustlang
- Finished the Log parser project, still have few optimizations that I can do, but those are for later.
- Still, The program parsed a 18.4MB log file, filtered based on log type and wrote in json format in 214ms.
How efficient is my project? https://t.co/Kz7LUkqMxC
- Finished the Log parser project, still have few optimizations that I can do, but those are for later.
- Still, The program parsed a 18.4MB log file, filtered based on log type and wrote in json format in 214ms.
How efficient is my project? https://t.co/Kz7LUkqMxC
1
0
5
1.2K
0
The Impatient Programmer's Guide to Bevy and Rust: Chapter 5 - Let There Be Pickups
Continuing my Bevy + Rust tutorial series.
By the end of this chapter, your player can pick up items on the map while the camera smoothly tracks their movement.
Inventory System
Walk near a https://t.co/QuJiM6vCKc
Continuing my Bevy + Rust tutorial series.
By the end of this chapter, your player can pick up items on the map while the camera smoothly tracks their movement.
Inventory System
Walk near a https://t.co/QuJiM6vCKc
0
1
5
1.5K
1
7.9K
Total Members
+ 0
24h Growth
3
7d Growth
Date Members Change
Feb 10, 2026 7.9K +0
Feb 9, 2026 7.9K -1
Feb 8, 2026 7.9K -1
Feb 7, 2026 7.9K +0
Feb 6, 2026 7.9K +0
Feb 5, 2026 7.9K -1
Feb 4, 2026 7.9K -1
Feb 3, 2026 7.9K -1
Feb 2, 2026 7.9K +0
Feb 1, 2026 7.9K -1
Jan 31, 2026 7.9K +0
Jan 30, 2026 7.9K +0
Jan 29, 2026 7.9K -1
Jan 28, 2026 7.9K —
No reviews yet
Be the first to share your experience!
Share Your Experience
Sign in with X to leave a review and help others discover great communities
Login with XLoading...
A place to share tips, updates, news, learn and ask for help about anything related to #RustLang. Not affiliated with the Rust foundation.
Community Rules
Be kind and respectful.
Be inclusive. Criticize ideas (constructively), not people.
Keep Tweets on topic.
Explore and share.